AudioTrack, that provide sound for AudioFrames for given a (audio)framenumber. The preecoded Audiotrack only works with AUDIO_AAC codec
Type | Name | Description | Default |
---|---|---|---|
AudioTrack.Type | type | Type of this AudioTrack | |
double | Volume | Volume for audio mixing used in mix | 1.0 |
Function | volumefunction | Volume function for fade in and fade out | |
LevelMode | levelmode | Audio level cliping mode | legacy |
FileLocation | defaultsource | Default location of the audio file, used to give a fallback for multi language audio | |
FileLocation | source | Location for the audio source, either a .aac(preencoded), a .wav, or a movie( .mov, .mp4, .avi) | |
int32 | offset | Offset from the beginning of the scene/movie, audio starts playing after offset video? frames | 0 |
int32 | numframes | Number of audio frames | |
int32 | contentoffset | Audio content offset, when audio starts playing it begins with the equivalent of the contentoffset of the AudioSource | |
bool | usecachedir | true | |
string | cachedir | cache | |
bool | optional_audio | false | |
bool | ignorelength | Ignore length (length will be computed by VisualTrack or set specifically or dynamically) | false |
AudioTrack [ ] | inneraudiotracks | Container for "backtoback" AudioTrack.type | |
SceneView | sv | ||
string [ ] | name |
Enum | Value | Description |
---|---|---|
preencoded | 0 | Audio source is preencoded aac |
mix | 1 | Audio source is wav, mixed with underlying AudioTracks |
replace | 2 | Audio source is wav, replacing underlying AudioTracks |
video_mix | 5 | Audio source is a video, but the audio is cached in a .wav-file, mixed with underlying AudioTracks |
video_replace | 6 | Audio source is a video, but the audio is cached in a .wav-file, replacing underlying AudioTrack |
scenebased | 7 | Audio based on a sceneview |
empty | 8 | Silence |
backtoback | 12 | Plays inner audiotracks backtoback (Variable lengths) |
Terms of Use | © 2017, Impossible Software, or its affiliates.