The transform type="perspective"> transform the source layer to fill a given quadrilateral or "quad" (a
polygon with four edges). The coordinates of the quad can be provided inline for single frame transformations, or by
providing a file with the coordinates encoded as JSON. Alternatively, the data can also be given as a keyframe animation
(See example below).
<transform
type="perspective"
src="local motion data source"
url="remote motion data source"
offset="time"
scale="number"
motionblur="number"
upperleft="point"
upperright="point"
lowerleft="point"
lowerright="point"
/>
<movie>
<scene>
<video src="https://cdn.impossible.io/xml/003.mov">
<transform type="perspective" url="https://cdn.impossible.io/xml/motion.json" motionblur="5" />
</video>
</scene>
</movie>
<movie>
<scene>
<video src="https://cdn.impossible.io/xml/003.mov">
<transform type="perspective" motionblur="5" >
<animation>
<keyframe time="0" upperleft="10,10" upperright="500, 30" lowerleft="40, 200" lowerright="450, 180" />
<keyframe time="2s" upperleft="300,160" upperright="340, 160" lowerleft="300, 200" lowerright="340, 200" />
</animation>
</transform>
</video>
</scene>
</movie>
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